Level 1 Dwarf
Player | Rob D. |
Character | Durek Thunderheart |
Class | Cleric |
Race | Dwarf |
Level | 1 |
Title | |
Alignment | Good |
Languages | Ancient Common, Dwarven |
Special | +2 Save vs Breath, +3 Save vs Wands, +4 Save vs Poison, Petrification, Paralysis, Spells and Spell Like Devices. |
Abilities | |
---|---|
STR | 11 |
INT | 9 |
WIS | 13 |
DEX | 12 |
CON | 13 |
CHA | 11 |
Combat | |
HP | 9 |
AC | 4 |
Advancement :1565/+5% | |
XP | 0 |
GP | 16 gold, 7 Silver |
Chain Mail, Shield, Sling, 20 Bullets, Hammer, Quarter Staff, Backpack,1 Sm. Sack, Water skin, Bag of Caltrops, Holy Symbol, Holy Water, Chalk, (7) Rations, Bed Roll.
Man At Arm:
Torch Barer:
Short History: Durek and his 3 cousins (to be named later) have decided to venture forth and make a name for their small clan. We 4 are all related through my mother side of the family, family ties are strong. Durek keeps them all in line, and when the battle comes to the blade there is not a more fearsome foursome. We will work with any group of adventurers (even Elves because they serve some use we have been told) but loot is split fairly, and if there is any unfair handling of loot then you will be put before Klahngeddins mercies. I haven't seen much in the way of mercy though. As to healing: family first unless your worse. Goblins beware!